Friday, June 3, 2016

presentation

2. The aim of my project was to create a 3D landscape with depths and buildings to create a complex environment. 

3. I roughly recreated oahu, hawaii to show this enviroment, because it had a variety of natural elements, like water which i mainly focused on and many different types buildings. Its also had some great sunsets and sunrises which i wanted to capture.

4. To achieve my aim i had to learn multiple different things like creating buildings and landscapes in cinema 4d, making an island, creating waves, replicating a waterfall, 3d modelling a human in maya and rigging it in Cinema 4D, Laying out my models to create this enviroment and applying a nice colour palette to bring it all together 

5. Here are some of my 3d models that i use through out my project

6. To Create the island 
-I created 3 differents layers, Water/Beach/Land 
-I created the land based of the shape of oahu
- Then i made a copy of that land and made it slighty bigger and lower but made it a different texture to make it look like the beach.
- Lastly i added a plane of water to go around the lands thus creating a island 

7. To create the waves
-I had to create a plane and add a displacer to it, to create a wave looking effect on the plane.
-then had to use a animated noise to create the motion of the wave.
-I then found a plug in “hot4d” which let me control the choppiness, wave height and wind direction of the waves.
- using this plug in made a more realistic ocean look.

8. To Replicate a Waterfall
-I used a emitter to create particles.
-Parented a sphere object to the particles.
- added gravity.
-applied a metaball tag to the sphere so the sphere would mesh together and form a glob.
-had to adjust the emitter and metaball setting to creating a flowing water look
-then added a water texture and doubled the emitter to get depth. 

9. Here are some images of the making of a human rig

10. These are step by step images of the process of laying out my beach scene

11. And these are images of various colour palette i explored, i ended up using photos of real sunsets and sunrises for the sky because i felt this truly bought the scene alive 

12. Everything i learnt in this project will be useful for my major project because i plan on 3d modelling a play environment for kids. color will be one important things i take away from this project aswell as the development of my 3d modelling skills.   

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